We closed the year with our most intense quarter in company history. With two new game releases, one remaster, and DLCs for most titles, we held a pace that truly demonstrates the strength of our organisation and our portfolio.
Paradox's
path to history.
Paradox Interactive grew out of Swedish gaming history as the computer games division of Target Games. In 2004 the operation was spun out as a seven-person company and has since created franchises played for endless hours worldwide.
Paradox Interactive is founded.
Games publishing operations start as part of Target Games in Stockholm, laying the foundation for what becomes Paradox Interactive.
Spun out of Target Games.
The operation is separated from Target Games. Paradox Interactive stands on its own with seven employees.
Listed on Nasdaq First North Premier.
Paradox lists on Nasdaq First North Growth Market Premier on May 31, 2016, opening ownership to players, employees and long-term investors.
Studio footprint expands across Europe.
Paradox founds Paradox Tinto in Barcelona and acquires Iceflake Studios (Tampere) and Playrion Game Studio (Paris), extending the European studio network for strategy and management games.
Haemimont acquisition; Europa Universalis V launches.
Paradox acquires Sofia-based Haemimont Games, deepening management-game capability, and launches Europa Universalis V — the next chapter in the company's flagship grand-strategy series.








